Learning SOLIDWORKS : For Students, Engineers, and Designers

Learning SOLIDWORKS : For Students, Engineers, and Designers
For Basic and Intermediate Users

What you will learn

The students will learn the basic tools of Solidworks. Also they will get a thorough knowledge of Sketch, Part, Assembly, and Surface environments of Solidworks.

Description

SOLIDWORKS is a very productive 3D CAD software tool. It helps to design various products and services, testing them in very cost effective way like Model and prototype testing as you learned earlier in engineering degree class.

The Solidworks have wide range of applications in industries such as

  • Aerospace
  • Defense
  • Automotive
  • Transportation
  • Machinery
  • Heavy Equipment
  • Consumer products
  • Mold & Tools design
  • Electronics
  • Sheet metal work
  • Process Plant
  • Energy conservation
  • Construction
  • Medical tools
  • Product design and other engineering services.

This course will help you in understanding and learning the basic and advanced tools of the software. You will get a thorough knowledge and hands on experience on Sketch, Part, Assembly and Surface Environments of SOLIDWORKS.

English
language

Content

Introduction

Introduction to SOLIDWORKS
User Interface of SOLIDWORKS
Customizing Command Managers and Toolbars in SOLIDWORKS

Drawing Sketches For Solid Models

Starting a New File and Opening an Existing one in SOLIDWORKS
Entering the Sketching Environment
Creating Line, Centerline, and Midpoint Line
Creating Circles
Creating Arcs
Creating Rectangles
Creating Polygons
Creating Splines
Creating Slots
Placing Points
Creating Ellipses and Elliptical Arcs
Creating Parabolic and Conic Curves
Creating Equation Driven Curves
Drawing Display Tools
Deleting Sketching Entities
Practice Example 1
Practice Example 2
Practice Example 3

Editing and Modifying Sketches

Trimming Entities
Extending Entities
Convert Entities Tool
Creating Intersection Curves
Filleting Entities
Creating Chamfers
Offsetting Entities
Offset on Surface Tool
Mirroring Entities
Dynamically Mirror Entities
Moving Entities
Rotating Entities
Scaling Entities
Stretching Entities
Copying and Pasting Entities
Creating Linear Patterns
Creating Circular Patterns
Modifying Sketch Patterns
Splitting Entities
Writing Text
Practice Example 1
Practice Example 2
Practice Example 3

Adding Relations and Dimensions to Sketches

Adding Relations
Adding Automatic Relations
Dimensioning a Sketch and Smart Dimension Tool
Adding Horizontal and Vertical Dimensions
Aligned Dimensions
Angular Dimensions
Adding Diametric Dimensions
Adding Radial Dimensions
Adding Linear Diametric Dimensions
Adding Ordinate Dimensions
Practice Example 1
Practice Example 2

Advanced Dimensioning Techniques and Base Feature Options

Fully Defining the Sketches
Dimensioning the True Length of an Arc
Measuring Distances
Determining the Section Properties of Closed Sketches
Modifying the View Orientation
Changing the View Orientation using the Reference Triad
Displaying the model in different Viewport configurations
Display Modes of a Model
Assigning Materials to the Model

Creating Reference Geometries

Need for creating Planes
Creating Offset Planes and Parallel Planes passing through a Point
Creating planes at angle to an existing plane and passing through Lines, Points
Creating a plane normal to a curve and in the middle of two faces
Creating a plane on non-planar surface
Creating Reference Axes
Creating Reference Points
Creating Reference Coordinate Systems
Creating Center of Mass
Practice Example 1

Part Modeling 1

Creating Extruded Features
Creating Revolved Features
Creating Extruded Cuts
Creating Revolved Cuts
Determining the Mass Properties of Solid Models
Dynamically Rotating the View of a Model

Part Modeling – Practice Examples

Practice Example 1
Practice Example 2
Practice Example 3
Practice Example 4
Practice Example 5

Advance Part Modeling – Practice Examples

Practice Example 1
Practice Example 2
Practice Example 3
Practice Example 4
Practice Example 5

Assembly – Practice Examples

Practice Example 1
Practice Example 2

Surfacing – Practice Examples

Practice Example 1
Practice Example 2
Practice Test
Add-On Information:

Overview: More Than Just Clicking Icons

In my years working across mechanical design and manufacturing, I’ve seen dozens of green engineers walk onto the floor with a degree but zero industry-standard tools proficiency. They know the theory, but they can’t build a parametric model to save their lives. That’s where ‘Learning SOLIDWORKS: For Students, Engineers, and Designers’ steps in. Unlike those dry, academic tutorials that feel like reading a manual, this course feels like sitting next to a senior lead who actually wants you to succeed.


Get Instant Notification of New Courses on our Telegram channel.

Note➛ Make sure your 𝐔𝐝𝐞𝐦𝐲 cart has only this course you're going to enroll it now, Remove all other courses from the 𝐔𝐝𝐞𝐦𝐲 cart before Enrolling!

What I appreciate here is the focus on the “logic” of CAD. It’s not just about learning where the ‘Extruded Boss/Base’ button is; it’s about understanding the design intent. If you change a dimension in your initial sketch, does the whole assembly break? Most beginner courses ignore this, but this curriculum prepares you for real-world projects where things change constantly. It bridges the gap between being a “software operator” and an actual “designer.” It takes a beginner to advanced approach that doesn’t treat you like a child but doesn’t leave you drowning in jargon either. If you’re looking to build job-ready skills, you need to stop watching 5-minute YouTube clips and actually follow a structured path like this.

Prerequisites: What You Actually Need

Before you jump into the deep end, let’s talk shop. You don’t need a PhD in physics, but you do need a few basics to make this stick:

  • A Solid Workstation: Don’t try running SOLIDWORKS on a ten-year-old laptop. You need a decent GPU and enough RAM to handle assembly environments without the software crashing every five minutes.
  • Basic Spatial Awareness: If you can visualize how a 2D drawing folds into a 3D object, you’re halfway there.
  • Patience for Iteration: CAD is about failing, fixing, and refining. You need a mindset that isn’t afraid of the ‘Red X’ error message.
  • Software Access: Ideally, you have a student or professional license ready to go so you can follow the hands-on labs in real-time.

Skills & Tools: The Professional Toolkit

The course hits the heavy hitters of the SOLIDWORKS ecosystem. While most entry-level programs stop at basic block-stacking, this one pushes into surface modeling—which is the “black magic” of the CAD world. Mastering surfaces is what separates the people designing consumer electronics (like sleek smartphones) from those just making simple brackets.

You’ll spend a significant amount of time in the sketch environment, which is the foundation of everything. From there, the transition into part and assembly management is handled with a focus on hierarchy and relationships. Learning how to properly mate components in an assembly is a vital industry-standard tool skill that prevents your computer from lagging and your designs from falling apart when you hand them over to a manufacturer.

Career Benefits & Job Roles: Turning Pixels into Paychecks

Let’s be honest: you’re here for career growth. SOLIDWORKS is the undisputed king of mechanical design software. Completing this course puts you on a direct path toward certification prep for the CSWA (Certified SOLIDWORKS Associate) or even the CSWP (Professional). These badges on your LinkedIn profile are literal magnets for recruiters.

Once you’ve got these job-ready skills under your belt, you’re looking at roles such as:

  • Mechanical Design Engineer: Creating complex machinery and industrial equipment.
  • Product Designer: Taking a concept from a napkin sketch to a real-world project.
  • Manufacturing Engineer: Bridging the gap between design and the assembly line.
  • Draftsperson/CAD Technician: Handling the technical documentation and 3D modeling for large-scale firms.

The ROI on learning these tools is massive because you’re not just learning software; you’re learning a universal language used in aerospace, automotive, and medical device industries.

The Pros

  • Hands-on Labs: This isn’t just theory. The course forces you to build, which is the only way to actually retain beginner to advanced concepts.
  • Logical Progression: It doesn’t throw you into the deep end of surface modeling until you’ve mastered the basics of part creation. The scaffolding is excellent.
  • Practical Industry Focus: It focuses on the tools you’ll actually use on the job, cutting out the fluff that 90% of designers never touch.

The Cons

  • The Learning Curve: While the course is comprehensive, the jump from part modeling to complex assembly mates can feel a bit steep if you aren’t paying close attention. You might find yourself re-watching certain modules twice to truly grasp the logic of external references.