Understand Sprites, Animations and Scripting to Make Your First Game
What you will learn
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Implement Unityβs new Input System to control 4-directional character movement smoothly and responsively.
Create and manage blend tree animations for seamless transitions between idle and walking states in multiple directions.
Build solid 2D game objects with colliders and physics that interact naturally with the player and environment.
Organize and layer sprites effectively to create visually coherent top-down fantasy worlds with proper sorting and depth.
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