Learn how to rig 3D characters in Blender. Professional techniques.
What you will learn
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We will go through a brief introduction so you can understand how to move around the workspace.
We will prepare our character to avoid errors when working with it.
Placement, editing, and manipulation of a bone armature.
Binding the entire mesh to our bone skeleton and various binding systems.
IK System: what it is, what itβs for, and why itβs so important.
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