An Inventory & Crafting System in Javascript with Phaser


Covers ES6, Classes, Arrays, Objects, Functions, Phaser 3 and more!

What you will learn

How to create an inventory & crafting system in Javascript with Phaser 3

Description

If you need to practise your javascript…

If you want to learn some new ES6 stuff…

If you have ever wanted to create an inventory and/or crafting system for your game…

Then this course is for you!

You will get experience using:


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  • Inventory systems
  • Crafting systems
  • User Interface creation
  • ES6
  • Classes
  • Arrays
  • Objects
  • Functions
  • Phaser 3

Adding an inventory and crafting system to a survival game is fun way to practise Javascript and Phaser.

The game includes:

  • Animations
  • Basic Enemy AI
  • Audio
  • Mouse & Keyboard Input Handling
  • Advanced Matter Physics

Full source code is included.

I hope you enjoy the course!

English
language

Content

Introduction

Inventory & Crafting
Course Level

Getting Started

Software
Starter Code

Inventory

Starting The Inventory Scene
Starting The Inventory
Adding Items to the Inventory
It’s Such a Drag
Inventory Selection
Strawberry Picking

Crafting

Starting the Crafting Scene
The Crafting Scene
Items and Mats
The Crafting Model
Back to the Crafting Scene
Crafting Selection
Show Me the Crafting
Craft Work

Finale

The End 🙁